Industry Sector
Interactive entertainment — US PTAB Patent Cases
2 decisions indexed
Page 1 of 1 · 2 total
patent
Activision Blizzard, Inc. v.Milestone Entertainment, LLC
· IPR2025-00709
Milestone Entertainment’s sur‑reply argues that Activision Blizzard’s IPR petition fails to show that claim 9 is anticipated or obvious, emphasizing that the cited Schneier reference does not disclose a time‑varying multiplier for virtual currency.
patent
Niantic, Inc. v.ImagineAR, Inc. et al.
· IPR2025-01276
Niantic filed an IPR petition seeking cancellation of ImagineAR’s U.S. Patent 12,070,691 covering location‑based virtual gameplay. The petition relies on obviousness over the Kolo and Zyda publications under 35 U.S.C. §103.
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