Industry Sector

Electronic gaming — US PTAB Patent Cases

15 decisions indexed

Page 1 of 1 · 15 total

patent

Activision Blizzard, Inc. v.Milestone Entertainment, LLC

· IPR2025-00709

Milestone Entertainment filed a response to Activision Blizzard’s IPR petition targeting 18 claims of U.S. Patent 10,650,635. The patent owner argues that the petitioner’s two grounds, based on Schneier143 (alone and with Okita), do not disclose the variable‑over‑time multiplier of Claim 9. Accordingly, Milestone seeks a finding that Claim 9 is not unpatentable.

patent denied

Activision Blizzard, Inc. v.Milestone Entertainment, LLC

· IPR2025-00710

Activision Blizzard’s IPR petition targeting Milestone Entertainment’s virtual‑currency gaming patent was rejected. The patent owner showed the prior art fails to disclose key claim elements and that no motivation to combine existed.

patent denied

Activision Blizzard, Inc. v.Milestone Entertainment, LLC

· IPR2025-00711

Milestone Entertainment’s preliminary response argues that Activision Blizzard’s IPR petition fails because the cited prior art does not disclose the required game‑processor features and one reference is not prior art. The Board is urged to deny institution.

patent denied

Activision Blizzard, Inc. v.Milestone Entertainment, LLC

· IPR2025-00712

Milestone Entertainment’s preliminary response argues that Activision Blizzard’s IPR petition fails to show that the cited references disclose the patented dynamic game‑parameter system or provide a motivation to combine them, leading to a request for denial of institution.

patent denied

Activision Blizzard, Inc. v.Milestone Entertainment, LLC

· IPR2025-00708

Milestone Entertainment filed a preliminary response opposing Activision Blizzard’s IPR petition on U.S. Patent 8,529,336. The patent owner contends the cited prior art does not disclose key claim limitations and that one reference is not prior art. The Board denied institution of the petition.

patent instituted

Activision Blizzard, Inc. v.Milestone Entertainment, LLC

· IPR2025-00710

Activision Blizzard’s IPR challenge to Milestone Entertainment’s virtual‑currency patent focuses on Claim 8’s variable multiplier. Milestone’s response argues the cited prior art does not disclose a time‑varying multiplier, rendering the petition’s grounds insufficient.

patent

Activision Blizzard, Inc. v.Milestone Entertainment, LLC

· IPR2025-00711

Milestone Entertainment filed a response to Activision Blizzard’s IPR petition, contending that the three cited references (Kelly and Walker) do not disclose the threshold‑value features of Claims 7 and 9, and therefore the petition fails to show unpatentability.

patent

Activision Blizzard, Inc. v.Milestone Entertainment, LLC

· IPR2025-00711

Milestone Entertainment filed a sur‑reply defending claims 7 and 9 of its gaming patent against Activision Blizzard’s IPR petition. The patent owner argues the prior art (Kelly and Walker) does not disclose the required threshold metrics and that the petitioner’s claim constructions are improper.

patent

Activision Blizzard, Inc. v.Milestone Entertainment, LLC

· IPR2025-00713

Milestone Entertainment filed a preliminary response urging the PTAB to deny Activision Blizzard’s IPR petition on the 11,501,607 gaming patent. The owner contends the cited prior art does not disclose key claim elements and that one reference is not prior art. The Board is asked to reject institution.

patent

Activision Blizzard, Inc. v.Milestone Entertainment, LLC

· IPR2025-00713

Activision Blizzard has filed an IPR petition challenging eight claims of Milestone Entertainment’s ’607 patent covering online gaming systems with mandated and variable parameters. The challenger argues the claims are obvious over prior art such as Kelly683, Walker, Paulsen, and Schneier143 and seeks institution of the review.

patent

Activision Blizzard, Inc. v.Milestone Entertainment, LLC

· IPR2025-00709

Activision Blizzard has filed an IPR petition seeking to invalidate Milestone Entertainment’s 10,650,635 patent covering virtual‑currency mechanisms in games, arguing obviousness over prior‑art patents Schneier143 and Okita.

patent

Activision Blizzard, Inc. v.Milestone Entertainment, LLC

· IPR2025-00710

Activision Blizzard has filed a petition for inter partes review of Milestone Entertainment’s U.S. Patent No. 10,825,294, asserting that its claims are obvious over prior art relating to virtual currency in games. The petition relies on Schneier143 and Okita references and seeks institution of the review.

patent

Activision Blizzard, Inc. v.Milestone Entertainment, LLC

· IPR2025-00712

Activision Blizzard has filed an IPR petition challenging 16 claims of Milestone Entertainment’s U.S. Patent 11,393,279, asserting that the claims are obvious over prior art gaming systems. The petition seeks institution of the review under §§325(d) and 314(a).

patent

Activision Blizzard, Inc. v.Milestone Entertainment, LLC

· IPR2025-00711

Activision Blizzard has filed an IPR petition seeking to invalidate 15 claims of Milestone Entertainment’s online‑gaming patent, alleging obviousness over four prior‑art references. The petition requests institution under §§325(d) and 314(a).

patent

Activision Blizzard, Inc. v.Milestone Entertainment, LLC

· IPR2025-00709

Milestone Entertainment argues that Activision Blizzard’s IPR petition fails to show that the prior art discloses key virtual‑currency features of U.S. Patent 10,650,635. The response stresses missing disclosures of a multiplier and image‑based conversion, and a lack of motivation to combine references, seeking denial of the petition.

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